Laden …
Walldrafter · Wandzeichner Das 3D-Planungstool für Betonblocksteine

Wandzeichner: das 3D-Planungstool für Betonblocksteine

Lage:
Steinformate
Ein Finger scrollt · zwei Finger drehen

Walldrafter · Wandzeichner – Kurzanleitung

Die Oberfläche ist auf Deutsch verfasst. Über das Sprachmenü oben links übersetzt Google die Texte. In einer anderen Sprache können dabei sinnfreie Bezeichnungen entstehen. Verbindlich bleiben die deutschen Begriffe.

0. Steine

1. Projekt einrichten

2. 3D-Ansicht

2a. Steine setzen, tauschen, hinzudichten

3. Grundriss (Ebene 0)

4. Stückliste / Angebot


Walldrafter · Wandzeichner – Quick Guide

The interface is written in German. The language menu at the top left uses Google to translate it. In another language, labels can come out meaningless. The German terms remain the ones that count.

0. Blocks

  • The system does not distinguish between interlocking (nub) blocks and smooth blocks. That keeps the calculation much faster.

1. Set up the project

  • Enter the project name at the top – it appears as a stamp in the drawing.
  • Choose a scenario: straight wall, 90° corner (L), U, F, E, H shape, cross, or U with side buttresses. Back wall up to 66 m.
  • Choose the block system (60 / 80 concrete block or Multibloc) – all dimensions follow the raster.
  • Optionally tick the block formats to use. With no ticks, calculation stays as before.
  • Set lengths and bay widths via the dropdowns (raster multiples only).
  • Select the wall height in whole layers.
  • Click Berechnen – the piece list, plan and 3D view update.

2. 3D view

  • Orbit/zoom: drag or use the mouse wheel. On a phone, one finger scrolls the page; two fingers orbit and zoom.
  • Layer filter top left: show one layer or all. Placement follows this filter.
  • The hint next to the filter names the target layer whenever a ghost block is shown.

2a. Place, swap and densify blocks

  • Left-click a block (highlighted red): delete it. Use the middle or top face – not the thin ends.
  • Ghost block: shows what would be placed. Green = same already-used layer. Amber = you are deliberately opening a new layer above. Always place with a right-click (not left).
  • Underscore (baseline): at the foot of the ghost, with end ticks. Use it to butt the new block visibly against an existing end – like an extended plinth line.
  • Butt against a neighbour: point at a block’s end face. The baseline runs into the neighbour; right-click places on the same layer (fill a gap or lengthen the wall).
  • Raster snap: while moving the ghost, it hooks onto the grid (60 cm or 80 cm). Marks on the baseline are the snap points. 90/150 blocks snap to the common divisor (30 cm) so joints stay flush.
  • New layer: point above the wall crown (one layer up in the air) – amber ghost and the hint “Neue Lage n öffnen”. Or Shift-click the block (copy one layer up). No new layer is created without that amber hint.
  • Blocks can only be added on visible / already used layers. Right-click beside the wall places on the top used layer, not silently above it.
  • Ctrl or Alt click: swap formats – e.g. 2×120 → 1×240 (module 2 → module 4) or split a long block into matching shorter ones.
  • Manual edits survive recalculation and are reset when the scenario or block system changes. The piece list updates with them.

3. Plan view (level 0)

  • Shows the wall strips with dimension chains and the joint lines of the selected layer (modules visible).
  • Two layers are stacked one below the other at full width (landscape). U, F and E: the long back wall runs left to right so dimension chains stay readable.
  • Vergrößern opens the full-screen plan.
  • F-shape: like a U missing one end – spine, head corner and a T-branch (cross-joints handled like the E: T-zone on the raster). Drag the middle wall onto the coloured snap points.
  • U with side buttresses: buttresses stand outside the back wall and the side walls. Each is one crosswise block and runs up every course. In the first course the branch sits in the middle of a 180 block (240 in the 80 system). Raster spacing is the virtual wall width from the structural calculation, for example every 3.60 m. “All on the grid” places as many buttresses as fit. The first one is at least about 6 m from a corner. Drag them in the plan onto the coloured points.
  • E-shape: middle walls can be dragged in the plan. Snap points show valid positions: green = clean bond, yellow = only with the smallest block, red = unsolvable.
    With 2 or more boxes in the 60s system, the calculator may allow cross-joints as a last resort – manually moving the wall in plan/elevation can often produce a cleaner bond. In the 80s system, E-shape cross-joints can only be avoided reliably by using 240 mm blocks.
    Small boxes: If the branch becomes a cross-joint (almost always under 3 m), enlarge the plan with Vergrößern, shift the affected wall on the grid onto a green snap point, then correct the box that became too wide in the 3D editor.

4. Piece list / quote

  • For a straight wall, the Anzahl field multiplies the piece list for identical walls.
  • Manual edits in 3D survive recalculation and are reset on scenario or raster change. See section 2a.
  • Below the piece list: Angebot anfordern (licensed and unlicensed). Required: delivery postcode and town. Logged-in users can fill these from their account. The request is emailed to sales.
  • The calculation can be wrong. The user makes the final check of formats and counts, before ordering and before the crane is booked. No liability for the cost of a second delivery trip, except in cases of intent or gross negligence. The tick on the request records that.
  • Multibloc: smooth 60×60 blocks, Module 1–4 (60/120/180/240 cm) with holes every 60 cm (first hole 30 cm from the end). Take-off: volle Rohre for each stacked pair of holes, halbe Rohre only as starters beneath. No tube in the next layer means no half tube below. Corners share one tube.